Actors: Macon Blair, Devin Ratray
Director: Jeremy Saulnier
Note: Minor Spoilers Ahead
Perhaps it's watching Indie Game that has me thinking this way, but Blue Ruin is a film with clear video game logic. Our main character doesn't seem to be making choices - he appears to be programmed. His world has a few stark options, but he is not given free motion. He picks up and discards certain objects. Critical information is given to him by other people which assists him on his quest. It's not hard to imagine Blue Ruin: The Video Game and it could be rather interesting. It's a good movie, but it's limited by the fact that everything that drives the action happened off-screen to characters we never meet. I suppose that's suggestive of something about the way that life works, but how life works doesn't always make for great movies.
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