Subject: Video game designers who make 'auteur' games outside of the confining system of corporate video games.
Director: Lisanne Pajot, James Swirsky
I don't really play video games made after 1998. It's not a 'holier-than-thou' stance on gaming, I just lost interest in the medium and when it came time for me to possibly return to gaming, I found the idea boring. Indie Game makes me think there are people out there who still have the idea I do about games, they just happen to love them and program them. We've seen plenty of films about people who make art for a living - video games are an even trickier business, I think, because they have to be programmed properly (i.e. without bugs) and they have to be 'fun'. How can someone tell after spending years on a project if it's still fun anymore? What do we ultimately want out of a game as a consumer? I didn't expect a documentary on video game designers to remind me of Andrei Rublev, but here we are.
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